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take villages

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take villages Empty take villages

Post by clipsoue 17th January 2015, 1:00 pm

I'll try to explain as clearly as possible the conquest of villages.


1) To the extent possible ( and wallet ) , get yours stables Level 3


2) Go to the facilities of your commanders , look at the pieces that have a movement speed increase of the army.
Equip your commander as possible of this characteristic , the more your commander , the faster you will have a chance to villages.



3) Try to fit the more "fast" commander to try several conquests same time.
When technicus appears ( hut outside the castle), do not hesitate to put in to increase the equipment pieces that increases the movement speed of the army.


4) If you have wolfhounds (available in the Village Level 3 on ice ) , feel free to try your conquests with . ( Speed: 80)
A provision of conquest in the 25/0/25 ice is desirable.
Some conquests pass by 20/0/20 but beware, it depends on your major.



5) Without wolves dogs , take your fastest troops. Generally mass porters business or pikemen . (Single , no veteran ) ( speed: 73 mass Carriers, 75 Pikemen )
Mass carriers, a provision 25/0/25 going to ice.
With pikemen , available in a 0/79/0 should pass.
Their advantage is that they are quick to recruit.
Sands , do not hesitate to put a little more , for PdM 35/0/35 and 42/0/42 pikemen ( 1st wave ) and 10/0/10 ( 2nd wave ) .



6) For the villages Pains : In ice , they are easily winnable .
By cons for wood or stone town , do not expect more than 30-45min conquest.


Sands , it must be faster, 20min is already limited .
clipsoue
clipsoue
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Messages : 14
Date d'inscription : 2015-01-15
Age : 27
Localisation : nantes, france

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